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When everything you could possibly desire is instantly available online, from sexual stimulation to entertainment to your supermarket shopping, it’s tempting to subject your relationships to the same set of rules.You are the consumer and you can have any need fulfilled, as long as you’re able to pay for it. Engage in entertaining conversations and witness your eery feeling grow as your computer seems to have come to life!In fact Prelude is so human like that you might bump into her avatars in Second Life and not even know.Japan’s declining birthrate has been linked to the fact that in 2010, 36 per cent of Japanese males admitted they had no interest in sex - a figure that had doubled over a two year period - preferring to ‘date’ female characters from video games specially created for the purpose.There has also been a boom in services like Girlfriend Hire and Fake Internet Girlfriend, companies which act as digital concierge services, creating imaginary partners who will send you fake messages and write on your Facebook wall.If MGF’s customers were seeking an exclusively sexual connection, they would be able to find plenty of alternative outlets - and MGF isn't about that.
These are the people I can always count on and can talk to about anything…I like to make people feel good and genuinely care for the ones I get close to.
And having a real life partner doesn’t or shouldn’t, work like that.
Other people are unpredictable, and you have to make an effort to understand and appreciate them.
I suspect the amount of time we’re spending in front of our screens is what’s skewing our attitude towards relationships.
The Spike Jonze film Her romanticises the idea of a virtual girlfriend, as introvert Theodore (played by Joaquin Phoenix) falls for his computer operating system Samantha (voiced by Scarlett Johansson).
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